· launch · 3 min read
Weekbound is out: know what your World of Warcraft week is for
A free website for World of Warcraft retail: pick one road, see only its next three steps, and a new stage opens at each weekly reset. No login, nothing to install.

Weekbound is box 3 on the board. It went out on October 18 as an alpha: a free website for World of Warcraft retail, at weekbound.ludven.com.
Retail is loud
Log in and the game hands you fifty things at once: world quests, delves, prey hunts, the Great Vault, crests, renown, keys, the weekly cache. None of them says which one matters this week, so a lot of evenings end with a few world quests and the feeling of running in place. In August a thread on r/wow about not knowing what to do drew 613 upvotes and 308 comments.
Most WoW helpers answer that with a longer list: every chore, checked off, every week. Weekbound goes the other way. Fewer things, at a slower pace, that mean more.
How it works
- You pick one road. Weekbound shows its next three steps and nothing else.
- You tick a step when it is done, or skip it. Finish all three and you make camp.
- The next stage opens at the weekly reset: Wednesday morning on EU realms, Tuesday on US realms. One road, Collector's Mile, runs at free pace and opens the next stage at once.
- On your first visit after a reset, a short recap tells you what you did last week. It never lists what you missed.
The first stage of The Long Season, for example, asks for three things: reach item level 266, enough to queue for Heroic dungeons; do two delves, prey hunts or weekly world activities for a Great Vault slot; play five battlegrounds or arena games. That is the whole week.
Five roads to start
- Returning Player, 5 stages: back after a break? Ignore the noise, do these.
- The Long Season, 8 stages: a whole season of Midnight at Wrath pace, PvE and PvP.
- Season PvE Ladder, 6 stages: from your first timed key to Keystone Master and the Curve.
- First Steps in Rated PvP, 6 stages: from your first arena win to Rival, at 1,800.
- Collector's Mile, 9 stages: Midnight's maps, treasures and mounts, one quiet evening at a time.
Read a road on its page before you start it, or open My road and pick one.
Write your own road
The roads that matter most will not be ours. A road is stages of steps, and the editor turns it into one line of text, a road code, that you share the way you share a WeakAuras string. Someone pastes it on My road and walks it. The code is made in your browser and nothing is sent anywhere. Every road is CC BY 4.0: share it, change it, and name its author.
So if you know the game, write the road you wish someone had given you when you came back.
What it keeps about you
Nearly nothing. There is no account and no login. Your roads and ticks live in your own browser, and a backup code moves them to another one; it goes from you to you. We count visits with our own analytics, which sets no cookies. No ads, and nothing is sold.
What it does not do yet
In this alpha you tick every step yourself. Road Check comes next: type your region, realm and character name, and it reads Blizzard's public character profile (item level, ratings, achievements, quests, renown, mounts) and ticks what is already done. After that, an in-game addon that imports the same road codes is planned. The roads will change as players use them, and your ticks stay through every change.
How it is built
A Next.js website in TypeScript, with every road code checked against a schema before it opens. It is open source under the MIT license, on GitHub, and the code is written with Claude, an AI model. Weekbound is a fan tool, not affiliated with Blizzard Entertainment.
What comes next
Weekbound has 28 days to find its players, until its verdict on November 15, like every app on the board. Box 2, Deleted on Death, is paused while Weekbound gets the studio's time.
Try it at weekbound.ludven.com, and tell us which road you would want next. Follow the studio as @ludvenhq on YouTube and X.
- World of Warcraft
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